So, skip 2.79 at this point and go straight for 2.8 to avoid relearning later. It is currently in beta, but it is very different from the stable version, and it is also the way forward. Right now, we will start with Blender 2.8. In this basic introductory series, we won’t use a graphics tablet, but we will assume a 3-button mouse. The graphics tablet in this case will be used for drawing or sculpting in most cases. Keep in mind that a 3-button mouse is recommended and for an optimal experience a graphics tablet is good to have. Dual OpenGL 3.3 compatible graphics cards with 4 GB RAM. OpenGL 3.3 compatible graphics with 2 GB RAM.OpenGL 3.3 compatible graphics with 512 MB RAM.32-bit dual core 2Ghz CPU with SSE2 support. These are the system requirements for Blender 2.8 according to
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